Device#linux
  • References/Game Development/Phaser/System/Device

linux : boolean Is running on linux? Source code:

2025-01-10 15:47:30
Device#safariVersion
  • References/Game Development/Phaser/System/Device

safariVersion : number If running in Safari this will contain the major version number.

2025-01-10 15:47:30
Device#support32bit
  • References/Game Development/Phaser/System/Device

support32bit : boolean Does the device context support 32bit pixel manipulation using array buffer views?

2025-01-10 15:47:30
Device#mp3
  • References/Game Development/Phaser/System/Device

mp3 : boolean Can this device play mp3 files? Source code:

2025-01-10 15:47:30
Device#canvas
  • References/Game Development/Phaser/System/Device

canvas : boolean Is canvas available? Source code:

2025-01-10 15:47:30
Device#silk
  • References/Game Development/Phaser/System/Device

silk : boolean Set to true if running in the Silk browser (as used on the Amazon Kindle)

2025-01-10 15:47:30
Device#cocoonJS
  • References/Game Development/Phaser/System/Device

cocoonJS : boolean Is the game running under CocoonJS? Source code:

2025-01-10 15:47:30
Device#localStorage
  • References/Game Development/Phaser/System/Device

localStorage : boolean Is localStorage available? Source code:

2025-01-10 15:47:30
Device#css3D
  • References/Game Development/Phaser/System/Device

css3D : boolean Is css3D available? Source code:

2025-01-10 15:47:30
Device#windows
  • References/Game Development/Phaser/System/Device

windows : boolean Is running on windows? Source code:

2025-01-10 15:47:30