<static> whenReady(handler, context, nonPrimer)
getUserMedia : boolean Does the device support the getUserMedia API? Default
file : boolean Is file available? Source code:
chromeVersion : number If running in Chrome this will contain the major version number.
fileSystem : boolean Is fileSystem available? Source code:
iPhone : boolean Is running on iPhone? Source code:
chrome : boolean Set to true if running in Chrome. Source code:
crosswalk : boolean Is the game running under the Intel Crosswalk XDK? Source
safari : boolean Set to true if running in Safari. Source code:
iOSVersion : number If running in iOS this will contain the major version number. Source
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