Device#cordova
  • References/Game Development/Phaser/System/Device

cordova : boolean Is the game running under Apache Cordova? Source code:

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Device#fileSystem
  • References/Game Development/Phaser/System/Device

fileSystem : boolean Is fileSystem available? Source code:

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Device#wav
  • References/Game Development/Phaser/System/Device

wav : boolean Can this device play wav files? Source code:

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Device#fullscreenKeyboard
  • References/Game Development/Phaser/System/Device

fullscreenKeyboard : boolean Does the browser support access to the Keyboard during Full Screen mode?

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Device#nodeWebkit
  • References/Game Development/Phaser/System/Device

nodeWebkit : boolean Is the game running under Node-Webkit? Source code:

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Device#opera
  • References/Game Development/Phaser/System/Device

opera : boolean Set to true if running in Opera. Source code:

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Device#midori
  • References/Game Development/Phaser/System/Device

midori : boolean Set to true if running in Midori. Source code:

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Device#worker
  • References/Game Development/Phaser/System/Device

worker : boolean Is worker available? Source code:

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Device#chrome
  • References/Game Development/Phaser/System/Device

chrome : boolean Set to true if running in Chrome. Source code:

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Device#trident
  • References/Game Development/Phaser/System/Device

trident : boolean Set to true if running a Trident version of Internet Explorer (IE11+)

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