Device#hlsVideo
  • References/Game Development/Phaser/System/Device

hlsVideo : boolean Can this device play hls video files? Source code:

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Device#webm
  • References/Game Development/Phaser/System/Device

webm : boolean Can this device play webm files? Source code:

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Device#opus
  • References/Game Development/Phaser/System/Device

opus : boolean Can this device play opus files? Source code:

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Device#quirksMode
  • References/Game Development/Phaser/System/Device

quirksMode : boolean Is the browser running in strict mode (false) or quirks mode? (true)

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Device#mp4Video
  • References/Game Development/Phaser/System/Device

mp4Video : boolean Can this device play h264 mp4 video files? Source code:

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Device.onInitialized
  • References/Game Development/Phaser/System/Device

<static, nullable> onInitialized : Phaser.Signal

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Device#mspointer
  • References/Game Development/Phaser/System/Device

mspointer : boolean Is mspointer available? Source code:

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Device#tridentVersion
  • References/Game Development/Phaser/System/Device

tridentVersion : number If running in Internet Explorer 11 this will contain the major version number. See

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Device#webAudio
  • References/Game Development/Phaser/System/Device

webAudio : boolean Is the WebAudio API available? Source code:

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Device#h264Video
  • References/Game Development/Phaser/System/Device

h264Video : boolean Can this device play h264 mp4 video files? Source code:

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