Device#hlsVideo
  • References/Game Development/Phaser/System/Device

hlsVideo : boolean Can this device play hls video files? Source code:

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Device#opus
  • References/Game Development/Phaser/System/Device

opus : boolean Can this device play opus files? Source code:

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Device#electron
  • References/Game Development/Phaser/System/Device

electron : boolean Is the game running under GitHub Electron? Source code:

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Device#webAudio
  • References/Game Development/Phaser/System/Device

webAudio : boolean Is the WebAudio API available? Source code:

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Device#ieVersion
  • References/Game Development/Phaser/System/Device

ieVersion : number If running in Internet Explorer this will contain the major version number. Beyond IE10 you should use Device

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Device#mp4Video
  • References/Game Development/Phaser/System/Device

mp4Video : boolean Can this device play h264 mp4 video files? Source code:

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Device#mspointer
  • References/Game Development/Phaser/System/Device

mspointer : boolean Is mspointer available? Source code:

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Device#tridentVersion
  • References/Game Development/Phaser/System/Device

tridentVersion : number If running in Internet Explorer 11 this will contain the major version number. See

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Device#iOS
  • References/Game Development/Phaser/System/Device

iOS : boolean Is running on iOS? Source code:

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Device#oggVideo
  • References/Game Development/Phaser/System/Device

oggVideo : boolean Can this device play ogg video files? Source code:

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