Font:getDescent
  • References/Game Development/LÖVE/love.graphics/Font

Font:getDescent Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the descent of the Font. The descent spans

2025-01-10 15:47:30
love.window.getWidth
  • References/Game Development/LÖVE/love.window

love.window.getWidth Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 Use

2025-01-10 15:47:30
PulleyJoint:setConstant
  • References/Game Development/LÖVE/love.physics/Joint/PulleyJoint

PulleyJoint:setConstant Set the total length of the rope. Setting a new length for the rope updates the maximum length values of the joint. Function

2025-01-10 15:47:30
WheelJoint:setMotorSpeed
  • References/Game Development/LÖVE/love.physics/Joint/WheelJoint

WheelJoint:setMotorSpeed Available since LÖVE 0.8.0 This method is not supported in earlier versions. Sets a new speed for the motor.

2025-01-10 15:47:30
Font:getBaseline
  • References/Game Development/LÖVE/love.graphics/Font

Font:getBaseline Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the baseline of the Font. Most scripts

2025-01-10 15:47:30
Font:getAscent
  • References/Game Development/LÖVE/love.graphics/Font

Font:getAscent Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the ascent of the Font. The ascent spans

2025-01-10 15:47:30
love.keyreleased
  • References/Game Development/LÖVE/love

love.keyreleased Callback function triggered when a keyboard key is released. Function Available since LÖVE 0.10.0

2025-01-10 15:47:30
ParticleSystem:getPosition
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getPosition Gets the position of the emitter. Function Synopsis

2025-01-10 15:47:30
CircleShape:getPoint
  • References/Game Development/LÖVE/love.physics/Shape/CircleShape

CircleShape:getPoint Available since LÖVE 0.9.1 This function is not supported in earlier versions. Gets the center point of the circle shape

2025-01-10 15:47:30
Mesh:setDrawRange
  • References/Game Development/LÖVE/love.graphics/Mesh

Mesh:setDrawRange Available since LÖVE 0.9.1 This function is not supported in earlier versions. Restricts the drawn vertices of the Mesh to

2025-01-10 15:47:30