love.sound.newDecoder
  • References/Game Development/LÖVE/love.sound

love.sound.newDecoder Attempts to find a decoder for the encoded sound data in the specified file. Function Synopsis

2025-01-10 15:47:30
love.resize
  • References/Game Development/LÖVE/love

love.resize Available since LÖVE 0.9.0 This callback is not supported in earlier versions. Called when the window is resized, for example if

2025-01-10 15:47:30
love.math.random
  • References/Game Development/LÖVE/love.math

love.math.random Available since LÖVE 0.9.0 This function is not supported in earlier versions. Generates a pseudo-random number in a platform

2025-01-10 15:47:30
love.mouse.setRelativeMode
  • References/Game Development/LÖVE/love.mouse

love.mouse.setRelativeMode Available since LÖVE 0.9.2 This function is not supported in earlier versions. Sets whether relative mode is enabled

2025-01-10 15:47:30
WeldJoint:setFrequency
  • References/Game Development/LÖVE/love.physics/Joint/WeldJoint

WeldJoint:setFrequency Available since LÖVE 0.8.0 This method is not supported in earlier versions. Sets a new frequency.

2025-01-10 15:47:30
World:getCallbacks
  • References/Game Development/LÖVE/love.physics/World

World:getCallbacks Returns functions for the callbacks during the world update. Function Available since LÖVE 0.8.0

2025-01-10 15:47:30
RevoluteJoint:isMotorEnabled
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:isMotorEnabled Checks whether the motor is enabled. Function Synopsis

2025-01-10 15:47:30
Audio Formats
  • References/Game Development/LÖVE/love.audio/Audio_Formats

Audio Formats As of Love 0.9.1, the following audio formats are supported: Waveform Audio File Format (.wav) MPEG-1 or MPEG-2 Audio Layer III (.mp3) Ogg Vorbis

2025-01-10 15:47:30
love.thread.getThreads
  • References/Game Development/LÖVE/love.thread

love.thread.getThreads Available since LÖVE 0.7.0 and removed in LÖVE 0.9.0 This function is not supported in earlier or later versions. Get all

2025-01-10 15:47:30
(Image):isCompressed
  • References/Game Development/LÖVE/love.graphics/Image

(Image):isCompressed Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether the Image was created from

2025-01-10 15:47:30