love.graphics.clear Clears the screen to the
RevoluteJoint:enableLimits Available since LÖVE 0.8.0 This method is not supported in earlier versions. Removed in
WeldJoint:getFrequency Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the frequency.
WheelJoint:isMotorEnabled Available since LÖVE 0.8.0 This method is not supported in earlier versions. Checks if the joint motor is running
WheelJoint:enableMotor Available since LÖVE 0.8.0 This method is not supported in earlier versions. Removed in LÖVE
MouseJoint:getFrequency Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the frequency.
Body:isBullet Get the bullet status of a body. There are two methods to check for body collisions: at their location when the world is updated (default) using
love.touch.getPosition Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the current position of the specified
World:setGravity Set the gravity of the world. Function Synopsis
love.audio.getPosition Returns the position of the listener. Please note that positional audio only works for mono (i.e. non-stereo) sources. Function
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