love.filesystem.getRealDirectory
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.getRealDirectory Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets the platform-specific absolute

2025-01-10 15:47:30
(Image):setFilter
  • References/Game Development/LÖVE/love.graphics/Image

(Image):setFilter Sets the filter mode for an image. Function Synopsis

2025-01-10 15:47:30
enet.host
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.host Description An ENet host for communicating with peers. On creation it will bind to a port on an address, unless otherwise specified, which will keep other

2025-01-10 15:47:30
Body:setBullet
  • References/Game Development/LÖVE/love.physics/Body

Body:setBullet Set the bullet status of a body. There are two methods to check for body collisions: at their location when the world is updated (default) using

2025-01-10 15:47:30
ParticleSystem:setParticleLife
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setParticleLife Removed in LÖVE 0.9.0 It has been renamed to

2025-01-10 15:47:30
CompressedImageData:getHeight
  • References/Game Development/LÖVE/love.image/CompressedImageData

CompressedImageData:getHeight Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the height of the CompressedImageData

2025-01-10 15:47:30
Mesh:getVertexAttribute
  • References/Game Development/LÖVE/love.graphics/Mesh

Mesh:getVertexAttribute Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the properties of a specific attribute

2025-01-10 15:47:30
Body:setY
  • References/Game Development/LÖVE/love.physics/Body

Body:setY Set the y position of the body. This function cannot wake up the body. Function Synopsis

2025-01-10 15:47:30
FileData:getFilename
  • References/Game Development/LÖVE/love.filesystem/FileData

FileData:getFilename Available since LÖVE 0.7.0 This function is not supported in earlier versions. Gets the filename of the FileData.

2025-01-10 15:47:30
Audio Formats
  • References/Game Development/LÖVE/love.audio/Audio_Formats

Audio Formats As of Love 0.9.1, the following audio formats are supported: Waveform Audio File Format (.wav) MPEG-1 or MPEG-2 Audio Layer III (.mp3) Ogg Vorbis

2025-01-10 15:47:30