Shape:testSegment Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Checks whether a line segment intersects a
love.window.setFullscreen Available since LÖVE 0.9.0 This function is not supported in earlier versions. Enters or exits fullscreen. The display
Mesh:attachAttribute Available since LÖVE 0.10.0 This function is not supported in earlier versions. Attaches a vertex attribute from a different
Shader:send Available since LÖVE 0.9.0 It has been renamed from
Body:isBullet Get the bullet status of a body. There are two methods to check for body collisions: at their location when the world is updated (default) using
(File):read Read a number of bytes from a file Function Synopsis
Shape:setFriction Removed in LÖVE 0.8.0 Has been replaced by
love.audio.setVelocity Sets the velocity of the listener. Function Synopsis
love.audio.getPosition Returns the position of the listener. Please note that positional audio only works for mono (i.e. non-stereo) sources. Function
Body:getLinearDamping Gets the linear damping of the Body. The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no
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