Joystick:isVibrationSupported
  • References/Game Development/LÖVE/love.joystick/Joystick

Joystick:isVibrationSupported Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether the Joystick supports

2025-01-10 15:47:30
ParticleSystem:clone
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:clone Available since LÖVE 0.9.1 This function is not supported in earlier versions. Creates an identical copy of the ParticleSystem

2025-01-10 15:47:30
EdgeShape:getPreviousVertex
  • References/Game Development/LÖVE/love.physics/Shape/EdgeShape

EdgeShape:getPreviousVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Gets the vertex that establishes

2025-01-10 15:47:30
Mesh:setAttributeEnabled
  • References/Game Development/LÖVE/love.graphics/Mesh

Mesh:setAttributeEnabled Available since LÖVE 0.10.0 This function is not supported in earlier versions. Enables or disables a specific vertex

2025-01-10 15:47:30
love.graphics.getWidth
  • References/Game Development/LÖVE/love.graphics

love.graphics.getWidth Available since LÖVE 0.2.1 This function is not supported in earlier versions. Gets the width in pixels of the window

2025-01-10 15:47:30
BezierCurve:getDegree
  • References/Game Development/LÖVE/love.math/BezierCurve

BezierCurve:getDegree Available since LÖVE 0.9.0 This function is not supported in earlier versions. Get degree of the Bézier curve. The degree

2025-01-10 15:47:30
ChainShape:getVertexCount
  • References/Game Development/LÖVE/love.physics/Shape/ChainShape

ChainShape:getVertexCount Available since LÖVE 0.8.0 This function is not supported in earlier versions. Returns the number of vertices the

2025-01-10 15:47:30
Shape:setDensity
  • References/Game Development/LÖVE/love.physics/Shape

Shape:setDensity Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Sets the density of a Shape. Do this before

2025-01-10 15:47:30
love.mousereleased
  • References/Game Development/LÖVE/love

love.mousereleased Callback function triggered when a mouse button is released. Function Available since LÖVE 0.10.0

2025-01-10 15:47:30
RandomGenerator:getState
  • References/Game Development/LÖVE/love.math/RandomGenerator

RandomGenerator:getState Available since LÖVE 0.9.1 This function is not supported in earlier versions. Gets the current state of the random

2025-01-10 15:47:30