love.graphics.print
  • References/Game Development/LÖVE/love.graphics

love.graphics.print Draws text on screen. If no Font is set, one will be created and set (once)

2025-01-10 15:47:30
love.mouse.setCursor
  • References/Game Development/LÖVE/love.mouse

love.mouse.setCursor Available since LÖVE 0.9.0 This function is not supported in earlier versions. Sets the current mouse cursor.

2025-01-10 15:47:30
love.graphics.shear
  • References/Game Development/LÖVE/love.graphics

love.graphics.shear Available since LÖVE 0.8.0 This function is not supported in earlier versions. Shears the coordinate system. In

2025-01-10 15:47:30
ParticleSystem:setSpread
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setSpread Sets the amount of spread for the system. Function Synopsis

2025-01-10 15:47:30
love.image.newImageData
  • References/Game Development/LÖVE/love.image

love.image.newImageData Creates a new ImageData object. This function

2025-01-10 15:47:30
Body:getMassData
  • References/Game Development/LÖVE/love.physics/Body

Body:getMassData Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the mass, its center, and the rotational

2025-01-10 15:47:30
Joystick:getName
  • References/Game Development/LÖVE/love.joystick/Joystick

Joystick:getName Available since LÖVE 0.9.0 It has been moved from

2025-01-10 15:47:30
love.graphics.getMaxPointSize
  • References/Game Development/LÖVE/love.graphics

love.graphics.getMaxPointSize Removed in LÖVE 0.10.0 Use

2025-01-10 15:47:30
love.graphics.newFont
  • References/Game Development/LÖVE/love.graphics

love.graphics.newFont Creates a new Font. Created fonts are not cached, in that calling this function

2025-01-10 15:47:30
love.joystick.getNumBalls
  • References/Game Development/LÖVE/love.joystick

love.joystick.getNumBalls Removed in LÖVE 0.9.0 This function is not supported in that and later versions. Returns the number of balls

2025-01-10 15:47:30