Shape:getType
  • References/Game Development/LÖVE/love.physics/Shape

Shape:getType Gets a string representing the Shape. This function can be useful for conditional debug drawing. Function Synopsis

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Source:tell
  • References/Game Development/LÖVE/love.audio/Source

Source:tell Available since LÖVE 0.8.0 This function is not supported in earlier versions. Gets the currently playing position of the Source

2025-01-10 15:47:30
SoundData:getDuration
  • References/Game Development/LÖVE/love.sound/SoundData

SoundData:getDuration Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the duration of the sound data.

2025-01-10 15:47:30
Source:setPitch
  • References/Game Development/LÖVE/love.audio/Source

Source:setPitch Sets the pitch of the Source. Function Synopsis

2025-01-10 15:47:30
love.window.isDisplaySleepEnabled
  • References/Game Development/LÖVE/love.window

love.window.isDisplaySleepEnabled Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets whether the display is

2025-01-10 15:47:30
love.event.clear
  • References/Game Development/LÖVE/love.event

love.event.clear Clears the event queue. Function Synopsis love

2025-01-10 15:47:30
love.graphics.isSupported
  • References/Game Development/LÖVE/love.graphics

love.graphics.isSupported Available since LÖVE 0.8.0 and removed in LÖVE 0.10.0 It has been replaced by

2025-01-10 15:47:30
Body:getAllowSleeping
  • References/Game Development/LÖVE/love.physics/Body

Body:getAllowSleeping Available since LÖVE 0.7.0 and removed in LÖVE 0.8.0 This method is not supported in earlier or later versions. Return whether

2025-01-10 15:47:30
Body:getX
  • References/Game Development/LÖVE/love.physics/Body

Body:getX Get the x position of the body in world coordinates. Function Synopsis

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Mesh:setVertexColors
  • References/Game Development/LÖVE/love.graphics/Mesh

Mesh:setVertexColors Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 It has been replaced by

2025-01-10 15:47:30