Body:getFixtureList
  • References/Game Development/LÖVE/love.physics/Body

Body:getFixtureList Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns a table with all fixtures.

2025-01-10 15:47:30
Mesh:getVertices
  • References/Game Development/LÖVE/love.graphics/Mesh

Mesh:getVertices Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 Use

2025-01-10 15:47:30
Source:getVolume
  • References/Game Development/LÖVE/love.audio/Source

Source:getVolume Gets the current volume of the Source. Function Synopsis

2025-01-10 15:47:30
love.graphics.push
  • References/Game Development/LÖVE/love.graphics

love.graphics.push Copies and pushes the current coordinate transformation to the transformation stack. This function is always used to prepare for a corresponding

2025-01-10 15:47:30
love.filesystem.setSymlinksEnabled
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.setSymlinksEnabled Available since LÖVE 0.9.2 This function is not supported in earlier versions. Sets whether love.filesystem

2025-01-10 15:47:30
love.filesystem.getAppdataDirectory
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.getAppdataDirectory Returns the application data directory (could be the same as getUserDirectory) Function Synopsis

2025-01-10 15:47:30
love.filesystem.init
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.init Initializes love.filesystem, will be called internally, so should not be used explicitly. Function Synopsis

2025-01-10 15:47:30
enet.host:total sent data
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.host:total sent data Returns the number of bytes that were sent through the given

2025-01-10 15:47:30
Contact:getNormal
  • References/Game Development/LÖVE/love.physics/Contact

Contact:getNormal Get the normal vector between two shapes that are in contact. This function returns the coordinates of a unit vector that points from the first shape to the second

2025-01-10 15:47:30
EdgeShape:getPoints
  • References/Game Development/LÖVE/love.physics/Shape/EdgeShape

EdgeShape:getPoints Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the local coordinates of the edge points

2025-01-10 15:47:30