Shape:rayCast
  • References/Game Development/LÖVE/love.physics/Shape

Shape:rayCast Available since LÖVE 0.8.0 This function is not supported in earlier versions. Casts a ray against the shape and returns the surface

2025-01-10 15:47:30
RevoluteJoint:getUpperLimit
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:getUpperLimit Gets the upper limit. Function Synopsis

2025-01-10 15:47:30
love.filesystem.unmount
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.unmount Available since LÖVE 0.9.0 This function is not supported in earlier versions. Unmounts a zip file or folder previously

2025-01-10 15:47:30
ParticleSystem:count
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:count Removed in LÖVE 0.9.0 It has been renamed to

2025-01-10 15:47:30
CompressedImageData:getWidth
  • References/Game Development/LÖVE/love.image/CompressedImageData

CompressedImageData:getWidth Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the width of the CompressedImageData

2025-01-10 15:47:30
Joint:getCollideConnected
  • References/Game Development/LÖVE/love.physics/Joint

Joint:getCollideConnected Gets whether the connected Bodies collide. Function Synopsis

2025-01-10 15:47:30
SoundData:getSample
  • References/Game Development/LÖVE/love.sound/SoundData

SoundData:getSample Gets the sample at the specified position. Valid indices start at 0 and go up to buffer length minus one. Non-integer indices are floored, which means the function

2025-01-10 15:47:30
World:isDestroyed
  • References/Game Development/LÖVE/love.physics/World

World:isDestroyed Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets whether the World is destroyed. Destroyed

2025-01-10 15:47:30
Font:hasGlyphs
  • References/Game Development/LÖVE/love.graphics/Font

Font:hasGlyphs Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether the Font can render a character or

2025-01-10 15:47:30
(File):lines
  • References/Game Development/LÖVE/love.filesystem/File

(File):lines Iterate over all the lines in a file. Function

2025-01-10 15:47:30