Source:getDistance
  • References/Game Development/LÖVE/love.audio/Source

Source:getDistance Available since LÖVE 0.8.0 This function is not supported in earlier versions. Removed in LÖVE

2025-01-10 15:47:30
love.mouse.setPosition
  • References/Game Development/LÖVE/love.mouse

love.mouse.setPosition Sets the current position of the mouse. The coordinates of the mouse pointer are always whole numbers, but even if you try setting a non-integer, löve will floor it

2025-01-10 15:47:30
SoundData:getSample
  • References/Game Development/LÖVE/love.sound/SoundData

SoundData:getSample Gets the sample at the specified position. Valid indices start at 0 and go up to buffer length minus one. Non-integer indices are floored, which means the function

2025-01-10 15:47:30
RevoluteJoint:setMotorSpeed
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:setMotorSpeed Sets the motor speed. Function Synopsis

2025-01-10 15:47:30
MotorJoint:setLinearOffset
  • References/Game Development/LÖVE/love.physics/Joint/MotorJoint

MotorJoint:setLinearOffset Available since LÖVE 0.9.0 This method is not supported in earlier versions. Sets the target linear offset between

2025-01-10 15:47:30
PixelEffect:getWarnings
  • References/Game Development/LÖVE/love.graphics/PixelEffect

PixelEffect:getWarnings Available since LÖVE 0.8.0 This function is not supported in earlier versions. Returns any warning messages from

2025-01-10 15:47:30
love.audio.setPosition
  • References/Game Development/LÖVE/love.audio

love.audio.setPosition Sets the position of the listener, which determines how sounds play. Function Synopsis

2025-01-10 15:47:30
Source:setPitch
  • References/Game Development/LÖVE/love.audio/Source

Source:setPitch Sets the pitch of the Source. Function Synopsis

2025-01-10 15:47:30
love.graphics.getShader
  • References/Game Development/LÖVE/love.graphics

love.graphics.getShader Available since LÖVE 0.9.0 It has been renamed from

2025-01-10 15:47:30
love.window.isDisplaySleepEnabled
  • References/Game Development/LÖVE/love.window

love.window.isDisplaySleepEnabled Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets whether the display is

2025-01-10 15:47:30