love.graphics.getCanvas
  • References/Game Development/LÖVE/love.graphics

love.graphics.getCanvas Available since LÖVE 0.8.0 This function is not supported in earlier versions. Gets the current target

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Body:setAngularDamping
  • References/Game Development/LÖVE/love.physics/Body

Body:setAngularDamping Sets the angular damping of a Body See

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ChainShape:getPoint
  • References/Game Development/LÖVE/love.physics/Shape/ChainShape

ChainShape:getPoint Available since LÖVE 0.8.0 This function is not supported in earlier versions. Returns a point of the shape.

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(File):setBuffer
  • References/Game Development/LÖVE/love.filesystem/File

(File):setBuffer Available since LÖVE 0.9.0 This function is not supported in earlier versions. Sets the buffer mode for a file opened for writing

2025-01-10 15:47:30
love.physics.newPulleyJoint
  • References/Game Development/LÖVE/love.physics

love.physics.newPulleyJoint Creates a PulleyJoint to join two bodies to each

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Contact:setEnabled
  • References/Game Development/LÖVE/love.physics/Contact

Contact:setEnabled Available since LÖVE 0.8.0 This function is not supported in earlier versions. Enables or disables the contact.

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Channel:push
  • References/Game Development/LÖVE/love.thread/Channel

Channel:push Available since LÖVE 0.9.0 This function is not supported in earlier versions. Send a message to the thread Channel. See

2025-01-10 15:47:30
Shape:isSensor
  • References/Game Development/LÖVE/love.physics/Shape

Shape:isSensor Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Checks whether a Shape is a sensor or not.

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SpriteBatch:setTexture
  • References/Game Development/LÖVE/love.graphics/SpriteBatch

SpriteBatch:setTexture Available since LÖVE 0.9.1 This function is not supported in earlier versions. Sets the texture (

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(Image):getHeight
  • References/Game Development/LÖVE/love.graphics/Image

(Image):getHeight Gets the height of the Image. Function Synopsis

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