Mesh

Available since LÖVE 0.9.0
This type is not supported in earlier versions.

A 2D polygon mesh used for drawing arbitrary textured shapes.

Constructors

love.graphics.newMesh Creates a new Mesh. 0.9.0

Functions

Mesh:attachAttribute Attaches a vertex attribute from a different Mesh onto this Mesh, for use when drawing. 0.10.0
Mesh:flush Immediately sends all modified vertex data in the Mesh to the graphics card. 0.10.0
Mesh:getDrawMode Gets the mode used when drawing the Mesh. 0.9.0
Mesh:getDrawRange Gets the range of vertices used when drawing the Mesh. 0.9.1
Mesh:getImage Gets the Image used when drawing the Mesh. 0.9.0 0.10.0
Mesh:getTexture Gets the texture (Image or Canvas) used when drawing the Mesh. 0.9.1
Mesh:getVertex Gets the properties of a vertex in the Mesh. 0.9.0
Mesh:getVertexAttribute Gets the properties of a specific attribute within a vertex in the Mesh. 0.10.0
Mesh:getVertexCount Gets the total number of vertices in the Mesh. 0.9.0
Mesh:getVertexFormat Gets the vertex format that the Mesh was created with. 0.10.0
Mesh:getVertexMap Gets the vertex map for the Mesh. 0.9.0
Mesh:getVertices Gets all the vertices in the Mesh. 0.9.0 0.10.0
Mesh:hasVertexColors Gets whether per-vertex colors are used when drawing the Mesh. 0.9.0 0.10.0
Mesh:isAttributeEnabled Gets whether a specific vertex attribute in the Mesh is enabled. 0.10.0
Mesh:setAttributeEnabled Enables or disables a specific vertex attribute in the Mesh. 0.10.0
Mesh:setDrawMode Sets the mode used when drawing the Mesh. 0.9.0
Mesh:setDrawRange Restricts the drawn vertices of the Mesh to a subset of the total. 0.9.1
Mesh:setImage Sets the Image used when drawing the Mesh. 0.9.0 0.10.0
Mesh:setTexture Sets the texture (Image or Canvas) used when drawing the Mesh. 0.9.1
Mesh:setVertex Sets the properties of a vertex in the Mesh. 0.9.0
Mesh:setVertexAttribute Sets the properties of a specific attribute within a vertex in the Mesh. 0.10.0
Mesh:setVertexColors Sets whether per-vertex colors are used instead of the constant color when drawing the Mesh. 0.9.0 0.10.0
Mesh:setVertexMap Sets the vertex map for the Mesh. 0.9.0
Mesh:setVertices Replaces a range of vertices in the Mesh with new ones. 0.9.0
Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.

Enums

MeshDrawMode How a Mesh's vertices are used when drawing. 0.9.0

Supertypes

See Also


Mesh:setTexture

Mesh:setTexture Available since LÖVE 0.9.1 This function is not supported in earlier versions. 0.9.1 (bug)

2017-03-21 15:51:11
Mesh:getVertex

Mesh:getVertex Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the properties of a vertex in the Mesh.

2017-03-21 15:51:05
Mesh:flush

Mesh:flush Available since LÖVE 0.10.0 This function is not supported in earlier versions. Immediately sends all modified vertex data in the

2017-03-21 15:51:03
Mesh:setDrawMode

Mesh:setDrawMode Available since LÖVE 0.9.0 This function is not supported in earlier versions. Sets the mode used when drawing the Mesh.

2017-03-21 15:51:10
Mesh:setVertexColors

Mesh:setVertexColors Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 It has been replaced by

2017-03-21 15:51:13
Mesh:setImage

Mesh:setImage Available since LÖVE 0.9.0 This function is not supported in earlier versions. Removed in LÖVE 0.10

2017-03-21 15:51:11
Mesh:getVertexMap

Mesh:getVertexMap Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the vertex map for the Mesh. The vertex

2017-03-21 15:51:07
Mesh:getImage

Mesh:getImage Available since LÖVE 0.9.0 This function is not supported in earlier versions. Removed in LÖVE 0.10

2017-03-21 15:51:04
Mesh:getDrawMode

Mesh:getDrawMode Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the mode used when drawing the Mesh.

2017-03-21 15:51:03
Mesh:setAttributeEnabled

Mesh:setAttributeEnabled Available since LÖVE 0.10.0 This function is not supported in earlier versions. Enables or disables a specific vertex

2017-03-21 15:51:10