<static> JSONDataHash(game, json) → {Phaser.FrameData}
Parse the JSON data and extract the animation frame data from it.
Parameters
| Name | Type | Description | 
|---|---|---|
game |  Phaser.Game | A reference to the currently running game.  |  
json |  object | The JSON data from the Texture Atlas. Must be in JSON Hash format.  |  
Returns
A FrameData object containing the parsed frames.
- Source code: animation/AnimationParser.js (Line 204)
 
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