<static> XMLData(game, xml) → {Phaser.FrameData}
Parse the XML data and extract the animation frame data from it.
Parameters
| Name | Type | Description | 
|---|---|---|
game |  Phaser.Game | A reference to the currently running game.  |  
xml |  object | The XML data from the Texture Atlas. Must be in Starling XML format.  |  
Returns
A FrameData object containing the parsed frames.
- Source code: animation/AnimationParser.js (Line 261)
 
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