blendDifference() → {Phaser.BitmapData}
Sets the blend mode to 'difference'
Returns
This BitmapData object for method chaining.
- Source code: gameobjects/BitmapData.js (Line 2299)
blendDifference() → {Phaser.BitmapData}
Sets the blend mode to 'difference'
This BitmapData object for method chaining.
Please login to continue.