angle : number
The angle property is the rotation of the Game Object in degrees from its original orientation.
Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation.
Values outside this range are added to or subtracted from 360 to obtain a value within the range.
For example, the statement player.angle = 450 is the same as player.angle = 90.
If you wish to work in radians instead of degrees you can use the property rotation
instead.
Working in radians is slightly faster as it doesn't have to perform any calculations.
- Inherited From
- Source code: gameobjects/components/Angle.js (Line 29)
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