transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
destroy(destroyChildren, destroyTexture) Destroys the Game Object. This
sendToBack() → {PIXI.DisplayObject} Sends this Game Object to the bottom of its parents display
preUpdate() Pre-update is called at the very start of the update cycle, before any other subsystems have been updated (including Physics)
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
world : Phaser.Point The world coordinates of this
remove(plugin, destroy) Remove a Plugin from the PluginManager. It calls Plugin.destroy on the plugin
left : number The left coordinate of the Game Object.This is the same as x - offsetX.
cropRect : Phaser.Rectangle The Rectangle used
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
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