destroy(destroyChildren, destroyTexture) Destroys the Game Object. This
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
cropRect : Phaser.Rectangle The Rectangle used
hasPostRender : boolean A flag to indicate if this plugin has a postRender method. Source
left : number The left coordinate of the Game Object.This is the same as x - offsetX.
sendToBack() → {PIXI.DisplayObject} Sends this Game Object to the bottom of its parents display
preUpdate() Pre-update is called at the very start of the update cycle, before any other subsystems have been updated (including Physics)
hasUpdate : boolean A flag to indicate if this plugin has an update method. Source
Page 2 of 14