alignIn(container, position, offsetX, offsetY)
scaleMin : Phaser.Point The minimum scale this Game
postRender() Post-render is called after the Game Renderer and State.render have run.It only calls plugins who have visible=true
[readonly] z : number The z depth of this Game Object within its parent Group.No two
[readonly] target : Object The original target the event triggered on.
getChildAt(index) → {DisplayObject}
new Event(target, name, data) Creates an homogenous object for tracking events so users can know what to expect. Parameters
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