[readonly] data : Object The data that was passed in with this event.
outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
key : string | Phaser.RenderTexture |
scaleMin : Phaser.Point The minimum scale this Game
destroy() Clear down this PluginManager, calls destroy on every plugin and nulls out references.
[readonly] offsetY : number The amount the Game Object is visually offset from its y coordinate
[readonly] type : string The string name of the event that this represents.
new Plugin(game, parent) This is a base Plugin template to use for any Phaser plugin development. Parameters
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
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