[readonly] fresh : boolean A Game Object is considered fresh if it has just been
[readonly] renderOrderID : number The render order ID is used internally by the renderer and
[readonly] timeStamp : number The timestamp when the event occurred.
outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill
debug : boolean A debug flag designed for use with Game.enableStep.
setScaleMinMax(minX, minY, maxX, maxY) Sets the scaleMin and scaleMax values. These values are used to limit how far this Game Object
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
name : string A user defined name given to this Game Object.This value isn't ever used internally by Phaser, it is meant
autoCull : boolean A Game Object with autoCull set to true will check its bounds against the World Camera every frame
removeAll() Remove all Plugins from the PluginManager. It calls Plugin.destroy on every plugin before removing it from the manager.
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