resizeFrame(parent, width, height)
Resizes the Frame dimensions that the Game Object uses for rendering.
You shouldn't normally need to ever call this, but in the case of special texture types such as Video or BitmapData
it can be useful to adjust the dimensions directly in this way.
Parameters
Name | Type | Description |
---|---|---|
parent | object | The parent texture object that caused the resize, i.e. a Phaser.Video object. |
width | integer | The new width of the texture. |
height | integer | The new height of the texture. |
- Source code: gameobjects/components/LoadTexture.js (Line 220)
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