Component.ScaleMinMax#scaleMin

scaleMin : Phaser.Point

The minimum scale this Game Object will scale down to.

It allows you to prevent a parent from scaling this Game Object lower than the given value.

Set it to null to remove the limit.

Source code: gameobjects/components/ScaleMinMax.js (Line 36)
doc_phaser
2025-01-10 15:47:30
Comments
Leave a Comment

Please login to continue.