transformCallbackContext : Object The context under which transformCallback is called.
setScaleMinMax(minX, minY, maxX, maxY) Sets the scaleMin and scaleMax values. These values are used to limit how far this Game Object
scaleMin : Phaser.Point The minimum scale this Game
new ScaleMinMax() The ScaleMinMax component allows a Game Object to limit how far it can be scaled by its parent.
transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
scaleMax : Phaser.Point The maximum scale this Game