transformCallbackContext : Object The context under which transformCallback is called.
setScaleMinMax(minX, minY, maxX, maxY) Sets the scaleMin and scaleMax values. These values are used to limit how far this Game Object
new ScaleMinMax() The ScaleMinMax component allows a Game Object to limit how far it can be scaled by its parent.
transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
scaleMin : Phaser.Point The minimum scale this Game
scaleMax : Phaser.Point The maximum scale this Game