checkPointerDown(pointer, fastTest) → {boolean}
Checks if the given pointer is both down and over the Sprite this InputHandler belongs to.
Use the fastTest flag is to quickly check just the bounding hit area even if InputHandler.pixelPerfectOver is true.
Parameters
| Name | Type | Argument | Default | Description | 
|---|---|---|---|---|
| pointer | Phaser.Pointer | |||
| fastTest | boolean | <optional> | false | Force a simple hit area check even if  | 
Returns
 boolean - 
 True if the pointer is down, otherwise false.
- Source code: input/InputHandler.js (Line 710)
 
          
Please login to continue.