Particles.Arcade.Emitter#callAll()

callAll(method, context, args)

Calls a function, specified by name, on all on children.

The function is called for all children regardless if they are dead or alive (see callAllExists for different options).
After the method parameter and context you can add as many extra parameters as you like, which will all be passed to the child.

Parameters
Name Type Argument Default Description
method string

Name of the function on the child to call. Deep property lookup is supported.

context string <optional>
null

A string containing the context under which the method will be executed. Set to null to default to the child.

args any <repeatable>

Additional parameters that will be passed to the method.

Inherited From
Source code: core/Group.js (Line 1538)
doc_phaser
2017-02-14 10:56:57
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