Particles.Arcade.Emitter#enableBodyDebug

enableBodyDebug : boolean

If true when a physics body is created (via enableBody) it will create a physics debug object as well.

This only works for P2 bodies.

Inherited From
Source code: core/Group.js (Line 217)
doc_phaser
2017-02-14 10:57:16
Comments
Leave a Comment

Please login to continue.