Particles.Arcade.Emitter#next()

next() → {any}

Advances the group cursor to the next (higher) object in the group.

If the cursor is at the end of the group (top child) it is moved the start of the group (bottom child).

Returns
any -

The child the cursor now points to.

Inherited From
Source code: core/Group.js (Line 833)
doc_phaser
2017-02-14 10:58:00
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