getOverlapY(body1, body2, overlapOnly) → {float}
Calculates the vertical overlap between two Bodies and sets their properties accordingly, including:touching.up, touching.down and overlapY.
Parameters
| Name | Type | Description |
|---|---|---|
body1 | Phaser.Physics.Arcade.Body | The first Body to separate. |
body2 | Phaser.Physics.Arcade.Body | The second Body to separate. |
overlapOnly | boolean | Is this an overlap only check, or part of separation? |
Returns
float -
Returns the amount of vertical overlap between the two bodies.
- Source code: physics/arcade/World.js (Line 1395)
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