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  • Ninja Physics
  • Physics.Ninja.Tile

Physics.Ninja.Tile#reportCollisionVsWorld()

reportCollisionVsWorld(px, py, dx, dy, obj)

Process a world collision and apply the resulting forces.

Parameters
Name Type Description
px number

The tangent velocity

py number

The tangent velocity

dx number

Collision normal

dy number

Collision normal

obj number

Object this Tile collided with

Source code: physics/ninja/Tile.js (Line 194)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.Physics.Ninja.Tile.html#reportCollisionVsWorld
doc_phaser
doc_phaser
2025-01-10 15:47:30
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