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Game Development
Phaser
System
RequestAnimationFrame
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RequestAnimationFrame#game
game
:
Phaser.Game
The currently running game.
Source code:
utils/RequestAnimationFrame.js
(
Line 22
)
Links:
http://phaser.io/docs/2.6.2/Phaser.RequestAnimationFrame.html#game
doc_phaser
2017-02-14 11:07:35
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Popular Articles
RequestAnimationFrame#RequestAnimationFrame
new RequestAnimationFrame(game, forceSetTimeOut) Abstracts away the use of RAF or setTimeOut for the core game update loop. Parameters Name Type A
RequestAnimationFrame#forceSetTimeOut
forceSetTimeOut : boolean Tell Phaser to use setTimeOut even if raf is available. Source code: utils/RequestAnimationFrame.js (Line 33)
RequestAnimationFrame#updateSetTimeout()
updateSetTimeout() The update method for the setTimeout. Source code: utils/RequestAnimationFrame.js (Line 119)
RequestAnimationFrame#stop()
stop() Stops the requestAnimationFrame from running. Source code: utils/RequestAnimationFrame.js (Line 134)
RequestAnimationFrame#isRAF()
isRAF() → {boolean} Is the browser using requestAnimationFrame? Returns boolean - Source code: utils/RequestAnimationFrame.js (Line 162)
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