forceSetTimeOut : boolean Tell Phaser to use setTimeOut even if raf is available. Source
isRAF() → {boolean} Is the browser using requestAnimationFrame? Returns
updateRAF() The update method for the requestAnimationFrame Source code:
isRunning : boolean true if RequestAnimationFrame is running, otherwise false. Source
start() Starts the requestAnimationFrame running or setTimeout if unavailable in browser Source
isSetTimeOut() → {boolean} Is the browser using setTimeout? Returns
game : Phaser.Game The currently running game.
stop() Stops the requestAnimationFrame from running. Source code:
new RequestAnimationFrame(game, forceSetTimeOut) Abstracts away the use of RAF or setTimeOut for the core
updateSetTimeout() The update method for the setTimeout. Source code: