new RequestAnimationFrame(game, forceSetTimeOut)
Abstracts away the use of RAF or setTimeOut for the core game update loop.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
game | Phaser.Game | A reference to the currently running game. | ||
forceSetTimeOut | boolean | <optional> | false | Tell Phaser to use setTimeOut even if raf is available. |
- Source code: utils/RequestAnimationFrame.js (Line 15)
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