w10schools
Login Register
  • Home
  • Tutorials
    • HTML, CSS
      • HTML, HTML5
      • CSS, CSS3
    • XML
    • JavaScript, AJAX
    • PHP
    • Ruby on Rails
      • Ruby
      • Rails
    • ASP.NET
      • ASP
      • C# .NET
    • Java
      • JSP
    • Databases
      • MySQL
      • MSSQL Server
      • Oracle
    • Web Server
      • Windows
      • Linux
      • Apache
      • IIS
    • Design
      • Dreamweaver
      • Flash
      • Photoshop
      • Fireworks
      • CorelDRAW
      • Illustrator
  • References
    • HTML
      • Bootstrap
    • CSS
      • CSS Selectors
      • Sass
    • JavaScript
    • Mobile Apps
      • Cordova
    • Ruby on Rails
      • Ruby
      • Rails
    • PHP
      • Function
      • Language
      • CodeIgniter
      • Phalcon
      • PHPUnit
      • Symfony
      • Drupal
      • Yii
      • Laravel
    • Perl
      • Perl
    • Python
      • Python
      • Django
      • NumPy
      • Pandas
      • scikit-image
      • scikit-learn
      • Statsmodels
      • Matplotlib
    • Lua
      • Lua
    • C, C++
      • C
      • C++
    • Server
      • Docker
      • Apache HTTP Server
      • Nginx
    • Database
      • PostgreSQL
    • Big Data
      • TensorFlow
    • Game Development
      • Phaser
      • LÖVE
  • Articles
    • News
    • General
      • Website Promotion
      • Online Advertising
      • Make Money Online
    • Editorials
    • Interviews
    • Web Roundups
  • Resources
    • Design
      • Fonts
      • Graphics
      • Vectors
      • Templates
      • UI (User Interface)
      • Brushes
      • Patterns, Backgrounds
      • Textures
    • Web Development
      • HTML, CSS
      • XML
      • JavaScript, AJAX
      • Ruby on Rails
      • PHP
      • Java
      • .NET
      • Python
      • Perl
      • Flash
    • Mobile Application Development
      • Mobile Development Tools
      • Swift
    • Online Services
      • Online Storage
      • Web Hosting
  • Tools
    • Generators
Edit
In Place Editing Advanced Editing
  • References
  • Game Development
  • Phaser
  • Sound
  • Sound

Sound#fadeOut()

fadeOut(duration)

Decreases the volume of this Sound from its current value to 0 over the duration specified.
At the end of the fade Sound.onFadeComplete is dispatched with this Sound object as the first parameter,
and the final volume (0) as the second parameter.

Parameters
Name Type Argument Default Description
duration number <optional>
1000

The time in milliseconds over which the Sound should fade out.

Source code: sound/Sound.js (Line 952)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.Sound.html#fadeOut
doc_phaser
doc_phaser
2025-01-10 15:47:30
Comments
Leave a Comment

Please login to continue.

Popular Articles
.fadeOut() Hide the matched elements by fading them to transparent. The .fadeOut() method animates the opacity of th
Sound#Sound new Sound(game, key, volume, loop) The Sound class constructor. Parameters Name Type Argument Default Description game Phaser.Game Reference
GameObjectFactory#sound() sound(key, volume, loop, connect) → {Phaser.Sound} Creates a new Sound object. Parameters Name Type Argument Default Description key string
Sound#onMarkerComplete onMarkerComplete : Phaser.Signal The onMarkerComplete event is dispatched when a marker within this sound completes playback. Source code: sound/S
Sound#totalDuration totalDuration : number The total duration of the sound in seconds. Source code: sound/Sound.js (Line 62)


Return to View
  • Facebook
  • Tweet
  • Digg it
  • Stumbleupon
  • Delicious
  • Plus Share

Designed by : w10schools

service@w10schools.com

Our Partners: aeeble – Providing content publishing and search solutions