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Edit
In Place Editing Advanced Editing
  • References
  • Game Development
  • Phaser
  • Tilemaps
  • TilemapLayer

TilemapLayer#width

width : number

The width of the sprite, setting this will actually modify the scale to achieve the value set

Inherited From
  • PIXI.Sprite#width
Source code: pixi/display/Sprite.js (Line 125)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.TilemapLayer.html#width
doc_phaser
doc_phaser
2025-01-10 15:47:30
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