Component.ScaleMinMax#scaleMin

scaleMin : Phaser.Point

The minimum scale this Game Object will scale down to.

It allows you to prevent a parent from scaling this Game Object lower than the given value.

Set it to null to remove the limit.

Source code: gameobjects/components/ScaleMinMax.js (Line 36)
doc_phaser
2017-02-14 10:43:06
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