MSPointer#event

event :MSPointerEvent | null The browser MSPointer DOM event. Will be null if no event has ever been received.Access this property only inside a Pointer event handler and do not keep references to it. Type MSPointerEvent | null Source code: input/MSPointer.js (Line 75)

Creature#previousRotation

[readonly] previousRotation : number The rotation the Game Object was in set to in the previous frame. Value is in radians. Inherited From Phaser.Component.Core#previousRotation Source code: gameobjects/components/Core.js (Line 232)

Physics.Arcade#maxObjects

maxObjects : number Used by the QuadTree to set the maximum number of objects per quad. Source code: physics/arcade/World.js (Line 41)

Pointer#clientX

clientX : number The horizontal coordinate of the Pointer within the application's client area at which the event occurred (as opposed to the coordinates within the page). Source code: input/Pointer.js (Line 181)

Physics.P2.BodyDebug#alive

alive : boolean The alive property is useful for Groups that are children of other Groups and need to be included/excluded in checks like forEachAlive. Inherited From Phaser.Group#alive Default Value true Source code: core/Group.js (Line 93)

Component.ScaleMinMax#transformCallbackContext

transformCallbackContext : Object The context under which transformCallback is called. Source code: gameobjects/components/ScaleMinMax.js (Line 26)

TimerEvent#delay

delay : number The delay in ms at which this TimerEvent fires. Source code: time/TimerEvent.js (Line 40)

Physics.Arcade.Body#height

[readonly] height : number The calculated height of the physics body. Source code: physics/arcade/Body.js (Line 103)

Input#multiInputOverride

multiInputOverride : number Controls the expected behavior when using a mouse and touch together on a multi-input device. Source code: input/Input.js (Line 73)

Graphics#debug

debug : boolean A debug flag designed for use with Game.enableStep. Inherited From Phaser.Component.Core#debug Source code: gameobjects/components/Core.js (Line 218)