setRectangle(width, height, offsetX, offsetY, rotation) → {p2.Rectangle}
Clears any previously set shapes. The creates a new Rectangle shape at the given size and offset, and adds it to this Body.If you wish to create a Rectangle to match the size of a Sprite or Image see Body.setRectangleFromSprite.If this Body had a previously set Collision Group you will need to re-apply it to the new Shape this creates.
Parameters
Name Type Argument Default Description width number <optional> 1