onChildInputDown : Phaser.Signal
This Signal is dispatched whenever a child of this Group emits an onInputDown signal as a resultof having been interacted with by a Pointer. You can bind functions to this Signal instead of toevery child Sprite. This Signal is sent 2 arguments: A reference to the Sprite that triggered the signal, anda reference to the Pointer that caused it.
Inherited From Phaser.Group#onChildInputDown Source code: core/Group.js (Line 161)