Line#fromSprite()

fromSprite(startSprite, endSprite, useCenter) → {Phaser.Line} Sets the line to match the x/y coordinates of the two given sprites.Can optionally be calculated from their center coordinates. Parameters Name Type Argument Default Description startSprite Phaser.Sprite The coordinates of this Sprite will be set to the Line.start point. endSprite Phaser.Sprite The coordinates of this Sprite will be set to the Line.start point. useCenter boolean <optional> false If true it w

TileSprite#setChildIndex()

setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters Name Type Description child DisplayObject The child DisplayObject instance for which you want to change the index number index Number The resulting index number for the child display object Inherited From PIXI.DisplayObjectContainer#setChildIndex Source code: pixi/display/DisplayObjectContainer.js (Line 132)

SpriteBatch#total

[readonly] total : integer Total number of existing children in the group. Inherited From Phaser.Group#total Source code: core/Group.js (Line 2648)

Video#retryInterval

retryInterval : integer The number of ms between each retry at monitoring the status of a downloading video. Default Value 500 Source code: gameobjects/Video.js (Line 161)

Cache#getFrameByIndex()

getFrameByIndex(key, index, cache) → {Phaser.Frame} Get a single frame out of a frameData set by key. Parameters Name Type Argument Default Description key string Asset key of the frame data to retrieve from the Cache. index number The index of the frame you want to get. cache integer <optional> Phaser.Cache.IMAGE The cache to search. One of the Cache consts such as Phaser.Cache.IMAGE or Phaser.Cache.SOUND. Returns Phaser.Frame - The frame object. Source code:

Timer#paused

[readonly] paused : boolean The paused state of the Timer. You can pause the timer by calling Timer.pause() and Timer.resume() or by the game pausing. Source code: time/Timer.js (Line 91)

Particles.Arcade.Emitter#total

[readonly] total : integer Total number of existing children in the group. Inherited From Phaser.Group#total Source code: core/Group.js (Line 2648)

Bullet#getLocalBounds()

getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the Sprite as a rectangle. The calculation takes all visible children into consideration. Returns Rectangle - The rectangular bounding area Inherited From PIXI.Sprite#getLocalBounds Source code: pixi/display/Sprite.js (Line 315)

FlexLayer#bottom

bottom : number The bottom coordinate of this Group. It is derived by calling getBounds, calculating the Groups dimensions based on itsvisible children. Inherited From Phaser.Group#bottom Source code: core/Group.js (Line 2845)

Touch#onTouchLeave()

onTouchLeave(event) For touch enter and leave its a list of the touch points that have entered or left the target.Doesn't appear to be supported by most browsers on a canvas element yet. Parameters Name Type Description event TouchEvent The native event from the browser. This gets stored in Touch.event. Source code: input/Touch.js (Line 354)