RetroFont#requiresUpdate

requiresUpdate : boolean This will let a renderer know that a texture has been updated (used mainly for webGL uv updates) Inherited From PIXI.Texture#requiresUpdate Source code: pixi/textures/Texture.js (Line 87)

Utils.Debug#ropeSegments()

ropeSegments(rope, color, filled) Renders the Rope's segments. Note: This is really expensive as it has to calculate new segments every time you call it Parameters Name Type Argument Default Description rope Phaser.Rope The rope to display the segments of. color string <optional> Color of the debug info to be rendered (format is css color string). filled boolean <optional> true Render the rectangle as a fillRect (default, true) or a strokeRect (false) Source cod

Rectangle#bottomLeft

bottomLeft : Phaser.Point The location of the Rectangles bottom left corner as a Point object. Gets or sets the location of the Rectangles bottom left corner as a Point object. Source code: geom/Rectangle.js (Line 504)

Device#dolby

dolby : boolean Can this device play EC-3 Dolby Digital Plus files? Source code: utils/Device.js (Line 416)

Weapon#trackedPointer

trackedPointer : Phaser.Pointer The Pointer currently being tracked by the Weapon, if any.This is set via the Weapon.trackPointer method. Source code: plugins/weapon/WeaponPlugin.js (Line 341)

Group#total

[readonly] total : integer Total number of existing children in the group. Source code: core/Group.js (Line 2648)

GraphicsData#GraphicsData

new GraphicsData() A GraphicsData object. Source code: pixi/primitives/GraphicsData.js (Line 1)

Input#onDown

onDown : Phaser.Signal A Signal that is dispatched each time a pointer is pressed down. Source code: input/Input.js (Line 288)

ArraySet#total

total : integer Number of items in the ArraySet. Same as list.length. Source code: utils/ArraySet.js (Line 217)

WebGLRenderer#resolution

resolution : number The resolution of the renderer Default Value 1 Source code: pixi/renderers/webgl/WebGLRenderer.js (Line 36)