createBlankLayer(name, width, height, tileWidth, tileHeight, group) → {Phaser.TilemapLayer}
Creates a new and empty layer on this Tilemap. By default TilemapLayers are fixed to the camera.
Parameters
Name Type Argument Description name string The name of this layer. Must be unique within the map. width number The width of the layer in tiles. height number The height of the layer in tiles. tileWidth number The width of the tiles the layer uses for calculations. tileHeight num