Text#fill

fill : Object A canvas fillstyle that will be used on the text eg 'red', '#00FF00'. Source code: gameobjects/Text.js (Line 1848)

Cache.BINARY

[static] BINARY : number Source code: loader/Cache.js (Line 166)

Text#debug

debug : boolean A debug flag designed for use with Game.enableStep. Inherited From Phaser.Component.Core#debug Source code: gameobjects/components/Core.js (Line 218)

Text#tint

tint : number The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect. Inherited From PIXI.Sprite#tint Default Value 0xFFFFFF Source code: pixi/display/Sprite.js (Line 54)

Text#removeChild()

removeChild(child) → {DisplayObject} Removes a child from the container. Parameters Name Type Description child DisplayObject The DisplayObject to remove Returns DisplayObject - The child that was removed. Inherited From PIXI.DisplayObjectContainer#removeChild Source code: pixi/display/DisplayObjectContainer.js (Line 171)

Tilemap#getTileWorldXY()

getTileWorldXY(x, y, tileWidth, tileHeight, layer, nonNull) → {Phaser.Tile} Gets a tile from the Tilemap layer. The coordinates are given in pixel values. Parameters Name Type Argument Default Description x number X position to get the tile from (given in pixels) y number Y position to get the tile from (given in pixels) tileWidth number <optional> The width of the tiles. If not given the map default is used. tileHeight number <optional> The height of the ti

global#ANGLE_NORTH_WEST

<constant> ANGLE_NORTH_WEST : integer The Angle (in degrees) a Game Object needs to be set to in order to face north west. Source code: Phaser.js (Line 367)

Physics.P2JS

[static] P2JS : number Source code: physics/Physics.js (Line 79)

World#remove()

remove(child, destroy, silent) → {boolean} Removes the given child from this group. This will dispatch an onRemovedFromGroup event from the child (if it has one), and optionally destroy the child. If the group cursor was referring to the removed child it is updated to refer to the next child. Parameters Name Type Argument Default Description child any The child to remove. destroy boolean <optional> false If true destroy will be invoked on the removed child. silent boolean

Color.webToColor()

<static> webToColor(web, out) → {object} Converts a CSS 'web' string into a Phaser Color object. The web string can be in the format 'rgb(r,g,b)' or 'rgba(r,g,b,a)' where r/g/b are in the range [0..255] and a is in the range [0..1]. Parameters Name Type Argument Description web string The color string in CSS 'web' format. out object <optional> An object into which 4 properties will be created: r, g, b and a. If not provided a new object will be created. Returns object