new RetroFont(game, key, characterWidth, characterHeight, chars, charsPerRow, xSpacing, ySpacing, xOffset, yOffset)
A Retro Font is similar to a BitmapFont, in that it uses a texture to render the text. However unlike a BitmapFont every character in a RetroFontis the same size. This makes it similar to a sprite sheet. You typically find font sheets like this from old 8/16-bit games and demos.
Parameters
Name Type Argument Default Description game Phaser.Game Current game instance. key