new RequestAnimationFrame(game, forceSetTimeOut)
Abstracts away the use of RAF or setTimeOut for the core game update loop.
Parameters
Name Type Argument Default Description game Phaser.Game A reference to the currently running game. forceSetTimeOut boolean <optional> false Tell Phaser to use setTimeOut even if raf is available.
Source code: utils/RequestAnimationFrame.js (Line 15)