global#TOP_CENTER

<constant> TOP_CENTER : integer A constant representing a top-center alignment or position. Source code: Phaser.js (Line 395)

global#TILESPRITE

<constant> TILESPRITE : integer Game Object type. Source code: Phaser.js (Line 129)

global#TILEMAPLAYER

<constant> TILEMAPLAYER : integer Game Object type. Source code: Phaser.js (Line 164)

global#TILEMAP

<constant> TILEMAP : integer Game Object type. Source code: Phaser.js (Line 157)

global#TEXT

<constant> TEXT : integer Game Object type. Source code: Phaser.js (Line 122)

global#stopPropagation()

stopPropagation() Stops the propagation of events up the scene graph (prevents bubbling). Source code: plugins/path/EventTarget.js (Line 268)

global#stopImmediatePropagation()

stopImmediatePropagation() Stops the propagation of events to sibling listeners (no longer calls any listeners). Source code: plugins/path/EventTarget.js (Line 277)

global#SPRITEBATCH

<constant> SPRITEBATCH : integer Game Object type. Source code: Phaser.js (Line 213)

global#SPRITE

<constant> SPRITE : integer Game Object type. Source code: Phaser.js (Line 94)

global#scaleModes

<constant> scaleModes The scale modes that are supported by Pixi. The DEFAULT scale mode affects the default scaling mode of future operations.It can be re-assigned to either LINEAR or NEAREST, depending upon suitability. Properties: Name Type Default Description Phaser.scaleModes Object scaleModes.DEFAULT Number LINEAR scaleModes.LINEAR Number Smooth scaling scaleModes.NEAREST Number Pixelating scaling Source code: Phaser.js (Line 532)