<constant> PORTRAIT : integer A portrait orientation Source code: Phaser.js (Line 325)
<constant> POLYGON : integer Game Object type. Source code: Phaser.js (Line 178)
<constant> POINTER : integer Game Object type. Source code: Phaser.js (Line 227)
<constant> POINT : integer Game Object type. Source code: Phaser.js (Line 269)
<constant> PENDING_ATLAS : integer Game Object type. Source code: Phaser.js (Line 297)
once(eventName, callback) Add an EventListener that's only called once. Parameters Name Type Description eventName String Name of the event. callback function Callback function. Source code: plugins/path/EventTarget.js (Line 124)
on(eventName, callback) Register a new EventListener for the given event. Parameters Name Type Description eventName String Name of the event. callback Functon fn Callback function. Source code: plugins/path/EventTarget.js (Line 107)
off(eventName, callback) Remove event listeners. Parameters Name Type Description eventName String The event we want to remove. callback function The listener that we need to find. Source code: plugins/path/EventTarget.js (Line 143)
Phaser.Path#numPoints return {number} The total number of PathPoints in this Path.() The total number of PathPoints in this Path. Source code: plugins/path/Path.js (Line 536)
<constant> NONE : integer Direction constant. Source code: Phaser.js (Line 59)
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